Website powered by

The Great Wall

Joined the project late to take the lead for look development and final texturing of the Imperial City. This full CG environment was featured in the third act and alot of craftsmanship by the model and texture department to detail every tile and brick on each palace structure. It had to be oppulent yet lived in and not look like a restored heritage building of present day.

Every building was uved and hand painted in Mari, rendered in both Katana Renderman and Clarisse.