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Kong : Skull Island

Privileged to be Lead Asset artist on this show working with a small team of extremely talented modelers and painters.
ILM singapore modeled and surfaced all the helicopters and their damage, soldier digital doubles, the Bamboo Spider, flying creatures and a hero coconut palm tree :)

We also got to work on the Bone yard sequence with digital extentions and shotwork on the Skull Crawler creature.

Designed, Painted and Look development 
Awesome model by Lars Anderson.

Designed, Painted and Look development
Awesome model by Lars Anderson.

Designed, Painted and Look development 
Awesome model by Lars Anderson.

Designed, Painted and Look development
Awesome model by Lars Anderson.

Designed, Painted and Look development 
Fantastic model by Lars Martinsson

Designed, Painted and Look development
Fantastic model by Lars Martinsson

Designed, Painted and Look development 
Fantastic model by Lars Martinsson

Designed, Painted and Look development
Fantastic model by Lars Martinsson

Designed, Painted and Look development 
Fantastic model by Lars Martinsson

Designed, Painted and Look development
Fantastic model by Lars Martinsson

Supervised Helicopter textures and look development

Supervised Helicopter textures and look development

Supervised Helicopter textures and look development

Supervised Helicopter textures and look development